Project Digital Twins

Project Digital Twins

Implementation of the Project “Immersive Digital Twins for Europe (IDT4EU)”

The Institute of Production Systems Organization at the Faculty of Mechanical and Industrial Engineering, Warsaw University of Technology, is implementing the project entitled “Immersive Digital Twins for Europe (IDT4EU)”, co-funded under the Erasmus+ Programme, Key Action 2 – Cooperation Partnerships in Higher Education (KA220-HED).

The Project Leader on behalf of Warsaw University of Technology (WUT) is Dr Eng. Krzysztof Ejsmont from the Institute of Production Systems Organization.

 

Grant Agreement No.: 2025-1-FR01-KA220-HED-000364950

Project duration: 03 November 2025 – 02 November 2028 (36 months)

Total project budget: 400,000 EUR

Funding allocated to WUT: 89,900 EUR

 

Project Coordinator:

École Nationale Supérieure d’Arts et Métiers (ENSAM), France

Partners:

  

WUT Team: Dr Eng. Krzysztof Ejsmont, Dr Eng. Bartłomiej Gładysz, Dr Eng. Aleksander Buczacki, Dr Eng. Aneta Kossobudzka-Górska

 

Project Objectives

The objective of the IDT4EU project is to develop and implement methodological frameworks and tools enabling the integration of Immersive Digital Twins (IDT) into higher education, particularly in engineering and technical disciplines.

 

The project responds to the need to modernise academic teaching by integrating digital, simulation-based and immersive technologies into university curricula. It aims to create structured educational environments based on realistic digital representations of technical systems, allowing students to analyse, simulate and optimise processes in conditions reflecting real industrial scenarios.

The project supports Erasmus+ priorities in the areas of:

  • stimulating innovative teaching and learning practices in higher education,
  • strengthening cooperation and interoperability among higher education systems in Europe.

 

Scope of Work

The project is structured into three work packages.

WP1 – Project Management

This work package covers overall project coordination, administrative and financial management, risk monitoring, and quality assurance.

WP2 – Development of IDT Methodologies (Work package leader: Warsaw University of Technology)

This work package includes:

  • development of pedagogical frameworks for integrating IDT into higher education,
  • preparation of technical guidelines for implementation,
  • design and pilot delivery of IDT-based courses,
  • establishment of an open educational resources (OER) repository.

WP3 – Training and Support for Educators

This work package includes:

  • development and delivery of structured training programmes for academic staff,
  • organisation of immersive workshops and simulations,
  • establishment of a certification scheme for IDT-related competencies,
  • dissemination activities, including webinars, conferences and publications.

 

Role of Warsaw University of Technology

Warsaw University of Technology participates in the project as a key academic partner and serves as the leader of Work Package 2.

Its responsibilities include in particular:

  • co-development of methodological frameworks for integrating IDT into teaching processes,
  • design and pilot implementation of courses using virtual reality (VR) and IDT technologies,
  • contribution to the development of the open educational resources repository,
  • delivery of training activities for academic staff,
  • participation in evaluation and validation of developed solutions.

The project builds upon WUT’s experience in digital twin technologies, production systems simulation, and the integration of Industry 4.0 technologies into engineering education.

 

Expected Results

The project will deliver:

  • European methodological frameworks for the implementation of Immersive Digital Twins in higher education,
  • pilot educational modules based on IDT,
  • an open repository of training materials,
  • a training programme and certification system for academic staff,
  • policy and institutional recommendations supporting the integration of immersive technologies in higher education.

The project results will be scalable and adaptable to different institutional contexts across Europe, contributing to the long-term modernisation of engineering education.